#include <VDPAU.h>
◆ COutput()
◆ ~COutput()
◆ CheckStatus()
| bool COutput::CheckStatus |
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VdpStatus |
vdp_st, |
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int |
line |
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◆ Dispose()
| void COutput::Dispose |
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◆ EnsureBufferPool()
| bool COutput::EnsureBufferPool |
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◆ Flush()
◆ HasWork()
| bool COutput::HasWork |
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protected |
◆ Init()
◆ InitMixer()
| void COutput::InitMixer |
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◆ OnExit()
◆ OnStartup()
| void COutput::OnStartup |
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overrideprotectedvirtual |
◆ PreCleanup()
| void COutput::PreCleanup |
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◆ Process()
◆ ProcessMixerPicture()
◆ ProcessReturnPicture()
◆ ProcessSyncPicture()
| void COutput::ProcessSyncPicture |
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◆ QueueReturnPicture()
◆ ReleaseBufferPool()
| void COutput::ReleaseBufferPool |
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◆ Start()
◆ StateMachine()
◆ Uninit()
◆ m_bStateMachineSelfTrigger
| bool VDPAU::COutput::m_bStateMachineSelfTrigger |
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protected |
◆ m_bufferPool
◆ m_config
◆ m_controlPort
◆ m_dataPort
◆ m_extTimeout
| int VDPAU::COutput::m_extTimeout |
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protected |
◆ m_inMsgEvent
| CEvent* VDPAU::COutput::m_inMsgEvent |
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◆ m_mixer
| CMixer VDPAU::COutput::m_mixer |
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◆ m_outMsgEvent
| CEvent VDPAU::COutput::m_outMsgEvent |
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◆ m_state
| int VDPAU::COutput::m_state |
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protected |
◆ m_vdpau
◆ m_vdpError
| bool VDPAU::COutput::m_vdpError |
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protected |
The documentation for this class was generated from the following files: