|
Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
|
Base texture class, which holds the state of the texture, as well as all conversion functions. More...
#include <TextureBase.h>
Public Member Functions | |
| CTextureBase ()=default | |
| ~CTextureBase ()=default | |
| bool | HasAlpha () const |
| void | SetAlpha (bool hasAlpha) |
| void | SetMipmapping () |
| sets mipmapping. do not use in new code. will be replaced with proper scaling. | |
| bool | IsMipmapped () const |
| return true if we want to mipmap | |
| void | SetScalingMethod (TEXTURE_SCALING scalingMethod) |
| sets the scaling method. scanout systems might support more than NN/linear. | |
| TEXTURE_SCALING | GetScalingMethod () const |
| returns the scaling method. | |
| int32_t | GetOrientation () const |
| void | SetOrientation (int orientation) |
| void | SetCacheMemory (bool bCacheMemory) |
| retains a shadow copy of the texture on the CPU side. | |
| bool | GetCacheMemory () const |
| returns true if a shadow copy is kept on the CPU side. | |
| uint8_t * | GetPixels () const |
| returns a pointer to the staging texture. | |
| uint32_t | GetPitch () const |
| return the size of one row in bytes. | |
| uint32_t | GetRows () const |
| return the number of rows (number of blocks in the Y direction). | |
| uint32_t | GetTextureWidth () const |
| return the total width of the texture, which might be scaled to fit its displayed size. | |
| uint32_t | GetTextureHeight () const |
| return the total height of the texture, which might be scaled to fit its displayed size. | |
| uint32_t | GetWidth () const |
| return the total width of "active" area, which might be equal or lower than the texture width due to alignment. | |
| uint32_t | GetHeight () const |
| return the total height of "active" area, which might be equal or lower than the texture height due to alignment. | |
| uint32_t | GetOriginalWidth () const |
| return the original width of the image, before scaling/cropping | |
| uint32_t | GetOriginalHeight () const |
| return the original height of the image, before scaling/cropping | |
| KD_TEX_SWIZ | GetSwizzle () const |
| return the texture swizzle | |
| void | Allocate (uint32_t width, uint32_t height, XB_FMT format) |
| void | ClampToEdge () |
Static Public Member Functions | |
| static uint32_t | PadPow2 (uint32_t x) |
| rounds to power of two. deprecated. | |
| static bool | SwapBlueRed (uint8_t *pixels, uint32_t height, uint32_t pitch, uint32_t elements=4, uint32_t offset=0) |
| swaps the blue/red channel. deprecated in this form. | |
Protected Member Functions | |
| uint32_t | GetPitch (uint32_t width) const |
| uint32_t | GetRows (uint32_t height) const |
| uint32_t | GetBlockWidth () const |
| uint32_t | GetBlockHeight () const |
| uint32_t | GetBlockSize () const |
| return the size of a compression block (tile) in bytes. | |
| void | SetKDFormat (XB_FMT xbFMT) |
| bool | ConvertToLegacy (uint32_t width, uint32_t height, uint8_t *src) |
| Textures might be in a single/dual channel format with L/A/I/LA swizzle. DX and GLES 2.0 don't handle some/all at the moment. This function can convert the texture into a traditional BGRA format. | |
Protected Attributes | |
| uint32_t | m_imageWidth {0} |
| uint32_t | m_imageHeight {0} |
| uint32_t | m_textureWidth {0} |
| uint32_t | m_textureHeight {0} |
| uint32_t | m_originalWidth {0} |
| original image width before scaling or cropping | |
| uint32_t | m_originalHeight {0} |
| original image height before scaling or cropping | |
| uint8_t * | m_pixels {nullptr} |
| bool | m_loadedToGPU {false} |
| KD_TEX_FMT | m_textureFormat {KD_TEX_FMT_UNKNOWN} |
| KD_TEX_SWIZ | m_textureSwizzle {KD_TEX_SWIZ_RGBA} |
| KD_TEX_COL | m_textureColorspace {KD_TEX_COL_REC709} |
| KD_TEX_TRANSFER | m_textureTransfer {KD_TEX_TRANSFER_SRGB} |
| KD_TEX_ALPHA | m_textureAlpha {KD_TEX_ALPHA_STRAIGHT} |
| XB_FMT | m_format {XB_FMT_UNKNOWN} |
| int32_t | m_orientation {0} |
| bool | m_mipmapping {false} |
| TEXTURE_SCALING | m_scalingMethod {TEXTURE_SCALING::LINEAR} |
| bool | m_bCacheMemory {false} |
Base texture class, which holds the state of the texture, as well as all conversion functions.
|
default |
|
default |
| void CTextureBase::ClampToEdge | ( | ) |
Textures might be in a single/dual channel format with L/A/I/LA swizzle. DX and GLES 2.0 don't handle some/all at the moment. This function can convert the texture into a traditional BGRA format.
|
protected |
|
protected |
return the size of a compression block (tile) in bytes.
|
protected |
|
inline |
returns true if a shadow copy is kept on the CPU side.
|
inline |
return the total height of "active" area, which might be equal or lower than the texture height due to alignment.
|
inline |
|
inline |
return the original height of the image, before scaling/cropping
|
inline |
return the original width of the image, before scaling/cropping
|
inline |
return the size of one row in bytes.
|
protected |
|
inline |
returns a pointer to the staging texture.
|
inline |
return the number of rows (number of blocks in the Y direction).
|
protected |
|
inline |
returns the scaling method.
|
inline |
return the texture swizzle
|
inline |
return the total height of the texture, which might be scaled to fit its displayed size.
|
inline |
return the total width of the texture, which might be scaled to fit its displayed size.
|
inline |
return the total width of "active" area, which might be equal or lower than the texture width due to alignment.
|
inline |
|
inline |
return true if we want to mipmap
|
static |
rounds to power of two. deprecated.
retains a shadow copy of the texture on the CPU side.
|
inline |
sets mipmapping. do not use in new code. will be replaced with proper scaling.
|
inline |
sets the scaling method. scanout systems might support more than NN/linear.
|
static |
swaps the blue/red channel. deprecated in this form.
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
original image height before scaling or cropping
|
protected |
original image width before scaling or cropping
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |