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Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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#include <shaderpreset.h>
Public Attributes | |
char * | source_path |
Path to the shader pass source. | |
char * | vertex_source |
The vertex shader source. | |
char * | fragment_source |
The fragment shader source, if separate from the vertex source, or NULL otherwise. | |
fbo_scale | fbo |
FBO parameters. | |
SHADER_FILTER_TYPE | filter |
Defines how the result of this pass will be filtered. | |
SHADER_WRAP_TYPE | wrap |
Wrapping mode. | |
unsigned | frame_count_mod |
Frame count mod. | |
bool | mipmap |
Mipmapping. | |
fbo_scale video_shader_pass::fbo |
FBO parameters.
SHADER_FILTER_TYPE video_shader_pass::filter |
Defines how the result of this pass will be filtered.
char* video_shader_pass::fragment_source |
The fragment shader source, if separate from the vertex source, or NULL otherwise.
unsigned video_shader_pass::frame_count_mod |
Frame count mod.
bool video_shader_pass::mipmap |
Mipmapping.
char* video_shader_pass::source_path |
Path to the shader pass source.
char* video_shader_pass::vertex_source |
The vertex shader source.
SHADER_WRAP_TYPE video_shader_pass::wrap |
Wrapping mode.